Free · No login · Built for indie game devs

Tools that make
shipping a game less of a guess.

Practical, math-backed calculators for the questions every indie developer eventually asks: how much is a wishlist worth?, am I going to break even?, what should I charge?

Tools

6 tools · all live

Stay in the loop

I build these tools for myself, then share them here. Drop your email to hear when the next tool goes live and to get the occasional case study I write up from working with indie devs.

No account, ever

Open the page, get the answer. Nothing to sign up for, nothing tracking you across the web.

Math you can audit

Every tool shows the formula it uses. You can plug in your own numbers and check our work, that's the point.

Built for indie reality

Steam regional pricing, discount-heavy sales mixes, real wishlist conversion. Modeled, not hand-waved.

Eran Küçük

Who's behind this

Hi, I'm Eran. I work as Publishing Manager at GameDev.ist, where I've worked on the launch and marketing of 13 indie games and counting. My path into games ran through video arts and Turkish games press before it settled on the publishing side, and I've been part of shipping a game myself along the way, with my team. IndieDevTool is the toolset I build to make my own work easier on the games we work on, then share with other devs. More about me →